We won the War against Hellas due to Cheating
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Since the whole alliance was banned for cheating (Scripting), we can consider this war over and won. Scripting for those that ignore what it is, is an illegal procedure to automate your ogame, like auto-reacting and fleetsaving if attacked even if offline, auto attack etc...
Re: We won the War against Hellas due to Cheating
it is what they were doing, there is no other way.
the detection is not in detecting the script, but detecting automatic actions ...
the detection is not in detecting the script, but detecting automatic actions ...
I think they were doing something more complicated that would have messed up with the Ogame scripts and servers, for instance it's possible using an external program to setup a macro that in 9 hours and 12 minutes sends your fleet away, start the research and build a mine, and that is entirely undetectable if not done on very regular basis. Interesting subject though.
that program does not mess with servers or anything ... it only does the mouseclicks and such for you ...
ThE)MaFiA wrote:I think they were doing something more complicated that would have messed up with the Ogame scripts and servers, for instance it's possible using an external program to setup a macro that in 9 hours and 12 minutes sends your fleet away, start the research and build a mine, and that is entirely undetectable if not done on very regular basis. Interesting subject though.
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